PC Gamer held its Most Wanted 2024 showcase on Thursday selling its record of the highest 25 most anticipated upcoming video games in line with its council of builders, media, and different tastemakers. In between the hype we additionally bought a bunch of updates on video games popping out within the subsequent few months, and divulges of some actually cool stuff that we didn’t know was even in improvement.
Among the recent launch dates we bought have been the next:
But the showcase additionally included bulletins of fully new video games, together with an formidable new slate of open-world survival initiatives from the designer behind PUBG. Here are a number of the highlights:
Moonlighter 2
Digital Sun’s shopkeeper roguelite dungeon-crawler is again with a sequel that appears even prettier and extra expansive than the unique 2018 sport. Out in 2025, Moonlighter 2: The Endless Vault can have gamers loot vaults for treasure that may be offered to lift funds for the revitalization of the village of Tresna. The sequel will arrive after the Between Dimensions DLC for the primary sport and alongside the total launch of the equally nice technique facet undertaking Cataclismo.
Teenage Mutant Ninja Turtles: Tactical Takedown
Strange Scaffold, the crew behind El Paso, Elsewhere and I Am Your Beast, is taking a stab at TNMT with a technique spin-off. Splinter and Shredder are useless in Teenage Mutant Ninja Turtles: Tactical Takedown, and the titular heroes are grumpy grownups. It appears like a bummer, aside from the attention-grabbing turn-based tackle beat ‘em up fight. There can be 20 ranges that mutate in real-time.
Prologue: Go Wayback!
Brendan Greene’s PlayerUnknown Productions is engaged on one thing that sounds wildly formidable. There’s a brand new sport engine referred to as Melba, a three-game roadmap, and a neighborhood tech demo the scale of a planet. It all begins with Prologue: Go Wayback!, an Early Access launch deliberate for subsequent 12 months that can drop the participant into a large, randomly generated open world the place they’ve just one aim: survive from one finish to the opposite.
It sounds surprisingly cool, like a survival roguelike strolling sim in a hyper-realistic world stuffed with dramatic climate occasions and different forces of nature to beat. Preface: Undiscovered World, in the meantime, is a tech demo shadow-dropped onto Steam right this moment wherein gamers can experiment with the instruments Greene’s crew is utilizing on a map the scale of an precise planet.