While most punters appear surprisingly happy with Geoff Keighley’s newest instalment of The Game Awards (Final Fantasy VII Rebirth’s theft apart), it seems a minimum of one govt took residence bitter grapes rather than a hoped-for statue. Game Science CEO and Black Myth: Wukong producer Feng Ji went on a formidable, prolonged scree on the Chinese social media platform Weibo, declaring, “I got here [to The Game Awards] for nothing”, in addition to taking umbrage with the allegedly wishy-washy standards for the way Game of the Year is chosen.
The actual tone of the seven-paragraph rant may be tough to parse at instances, often invoking poetry and literature, and the present financial state of China (in addition to being machine-translated and edited for readability, thanks TheGamer). Still, some quotes are fairly stark, and we won’t think about the final intent is misplaced. It’s price remembering that Wukong was nominated for 5 awards and finally gained Player’s Choice and Best Action Game, which is extra recognition than most video games obtain.
Ji expressed confusion at TGA’s choice course of for the Game of the Year class and regrets not having an opportunity to talk onstage, claiming to have written his victory speech two years in the past. Invoking the facility of the Player’s Choice award, Ji stated: “I’ve additionally seen robust dissatisfaction, unwillingness, and unhappiness within the feedback of many gamers—most of them expressed in a humorous and deconstructive means, which is hilarious.”
Ji says that Wukong’s plain business success was all a part of the plan, the inevitable results of the studio’s tradition: “Some individuals say {that a} crew that has achieved such outcomes with its first stand-alone sport is a small chance, an accident, and it’s tough to repeat sooner or later. I wish to say that this isn’t an accident. It is the inevitable results of a collision between Chinese tradition, Chinese abilities, China’s enterprise setting, China’s sport trade and the huge variety of gamers worldwide. It’s not a wager; it is a experience.”
Former IGN and Sony Santa Monica author Alanah Pearce alleges that a minimum of one Game Science developer might be seen weeping from her seat within the entrance row of the Game Awards viewers. This act is okay in and of itself; we’re allowed as many crying breaks as we like right here at Push Square, and Keighley himself was clearly overcome with masculine emotion on the principle stage whereas introducing an Okami sequel trailer. Still, it means that maybe the builders had their expectations set a hair too excessive, and it detracts from the spirit of excellent sportsmanship and camaraderie these occasions are alleged to engender.