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Heroes of the Storm Live Patch Notes


Our subsequent Heroes of the Storm patch is reside! Read on for extra info.

NOTE: Orange textual content signifies a change between PTR and Live notes.


Quick Navigation:


General

  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.

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Map Update

  • Snow Brawl has been added to Custom Games.

Volskaya

  • The Triglav Protector will now acquire 25% elevated power regeneration and the Pilot and Gunner Abilities will each recharge 25% sooner whereas each slots are occupied.

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Hero Updates

Chen

Talents

  • Level 10

    • Wandering Keg

      • Wandering Keg up to date to be a focused pressured Quick solid as an alternative of a Self solid.

Samuro

General

  • Order of buffs within the Buff bar has been up to date to match the order during which abilities are gained.
  • Samuro can not goal a Mirror Image that’s affected by launch results (Example: Phase Prism).
  • Samuro will not mirror Hearthstone and Mount instructions on his Mirror Images if the command is shipped whereas choosing a Mirror Image and never Samuro.
  • Tooltips have been up to date to scale back confusion.

Base

  • Image Transmission [Trait]

    • Advancing Strikes will now copy Samuro’s state for the next: creating a brand new Mirror Image, Image Transmission, Deflection, Press the Attack.

  • Wind Walk [E]

    • Wind Walk will not cancel transfer and assault instructions within the command queue when activated.

  • Critical Strike [W]

    • Activating Critical Strike whereas Samuro’s Basic Attack is being swung will now apply to that assault, slightly than the following assault, and can carry the assault reset over to the following Basic Attack.
    • Samuro can now see his Critical Strike progress under his Healthplate.
    • Samuro can now see the remaining length of Critical Strike’s activation across the skill button.
    • Critical Strike will now copy Samuro’s state for the next: creating a brand new Mirror Image, Image Transmission, Deflection, Press the Attack.

Talents

  • Level 1

    • Way of Illusion

      • Way of Illusion quest progress is now appropriately mirrored between totally different Mirror Images and Samuro.

  • Level 7

    • Burning Blade

      • Burning Blade is now an additive modifier for each Samuro and his Mirror Images as an alternative of simply his Mirror Images.

  • Level 13

    • Kawarimi

      • Kawarimi Mirror Images will now clear their command queue of Hearthstone instructions when created.

  • Level 16

    • Harsh Winds

      • Harsh Winds is now an additive modifier.


Balance Update

Heroes

Arthas

Talents

  • Level 13

    • Frost Strike

      • Rework: If Death Coil hits a goal Slowed by Frost Strike, they are going to be Silenced for 1 second.
      • Rework: No Longer reduces the cooldown of Frostmourne Hungers.

  • Level 16

    • Frostmourne Feeds

      • Rework: The cooldown for Frostmourne Hungers now begins as quickly as the primary empowerment is used.
      • Rework: The second Frostmourne Hungers empowerment now solely applies after hitting a Hero and lasts for 4 seconds.

D.Va

Base

  • Max Health elevated from 2100 to 2150.
  • Defense Matrix [W]

    • Damage discount elevated from -50% to -60%.

Talents

  • Level 1

    • Liquid Cooling

      • Bonus length elevated from 35% to 50%.

  • Level 7

    • Get On The Point!

      • Movement Speed enhance length elevated from 2 seconds to three seconds.
      • Timer lowered from 3 seconds to 2 seconds.

  • Level 10

    • Bunny Hop

      • Damage elevated from 70 to 78.
      • Proc bonus harm lowered from 100% to 80%.

    • Micro Missiles

      • Cooldown between costs lowered from 5 to three seconds.
      • Cooldown per cost lowered from 20 to 19 seconds.

  • Level 13

    • Target Locked

      • Armor discount and Slow at the moment are refreshed in length if the enemy Hero already has the debuffs.
      • Reduced the period of time that enemy Heroes have to be within the Defense Matrix from 1 second to 0.75 seconds.

  • Level 16

    • Diverting Power

      • Healing lowered from 35 to 31.

    • Emergency Shielding

      • Duration elevated from 4 to eight seconds.
      • Shield elevated from 280 to 290.

Greymane

Talents

  • Level 16

    • Lord Of His Pack

      • New: Replaces Executioner. Basic Attacks towards Slowed, Rooted or Stunned enemy Heroes deal 25% extra harm for 3 seconds, elevated to 50% whereas in Worgen Form.

Imperius

Talents

  • Level 10

    • Wrath of the Angiris

      • Rework: Damage lowered from 375 to 250.
      • Rework: Now offers 20% extra harm for every Valorous Brand marker on the goal when touchdown.
      • Rework: Valorous Brand markers positioned by Imperius will not be eliminated when launching the goal into the air. These can nonetheless expire whereas within the air.

Li Li

Talents

  • Level 1

    • Free Drinks

      • Can now scale back the cooldown a number of instances per solid (Example: Combined with Two For One).

  • Level 20

    • Shake It Off

      • Armor now persists for two seconds after Stun, Silence, or Root expires.

Medivh

Talents

  • Level 20

    • Glyph of Poly Bomb

      • Rework: Target an space to use Poly Bomb to all enemy Heroes within the space. Poly Bomb prompts a second time 1 second after.

Murky

Talents

  • Level 13

    • Egg Shell

      • The Shield now regains an quantity equal to 35% of Murky’s present Health when Murky locations a brand new Egg.

Varian

Talents

  • Level 20

    • Demoralizing Shout

      • Cooldown of Demoralizing Shout and Parry are lowered by 2.5% every time an enemy Hero affected by Demoralizing Shout offers harm to a Hero.

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Bug Fixes

General

  • Fixed points with Block and Basic Attacks that Ignore Armor.

Map

  • Cursed Hollow

    • Fixed a problem that precipitated Cursed Hollow’s Call for Help’s Armor discount to not be cleared by Stasis or Invulnerable.

Heroes

  • Anubarak

    • Level 20

      • Cryptweave

        • Fixed a problem that precipitated Cryptweave’s length enhance to be granted whereas Anub’arak is useless.

  • Artanis

    • Level 10

      • Purifier Beam

        • Fixed a problem that precipitated Purifier Beam to last as long as a further 0.5 seconds.

  • Azmodan

    • Level 10

      • Demonic Invasion

        • Fixed a problem that precipitated Demonic Invasion grunts to assault Stealthed enemies.

  • Cassia

    • Level 20

      • Titan’s Revenge

        • Fixed a problem that precipitated Titan’s Revenge empowered Basic Attacks to devour Block costs.
        • Fixed a problem that precipitated Titan’s Revenge to not apply to Charged Strikes bounce assaults.

  • Cho’Gall

    • General

      • Fixed a problem that precipitated Cho and Gall to change into separated if Cho enters a Vehicle the second the Vehicle expires.

  • Deathwing

    • Level 10

      • Bellowing Roar

        • Fixed a problem to permit Deathwing to solid Bellowing Roar whereas Dragonflight is energetic.

  • Diablo

    • Base

      • Black Soulstone [Trait]

        • Fixed a problem that precipitated Diablo’s well being gained from Black Soulstone to not be correct.

  • D.Va

    • Base

      • Self Destruct [E]

        • Exploding Mech visibility has been up to date from the detonation space to the increasing warning indicator space.

      • Boosters [Q]

        • Fixed a problem that precipitated Boosters to not be affected by cooldown discount granted by Allied Heroes.
        • Will now behave equally to Defense Matrix and have a contemporary cooldown when a brand new Mech is known as.

    • Level 16

      • Emergency Shielding

        • Will now be correctly reset when skill cooldowns are reset in Sandbox or Try Mode.



  • Fenix

    • Level 20

      • Unconquered Spirit

        • Ability will not be shaded as if it’s disabled when off cooldown.
        • Will now be correctly reset when skill cooldowns are reset in Sandbox or Try Mode.

  • Gul’dan

    • Base

      • Drain Life [W]

        • Added a spread indicator for Drain Life.

  • Hanzo

    • Level 16

      • Piercing Arrows

        • Fixed a problem that precipitated Storm Bow to not hit targets in shut proximity to the primary goal hit with Piercing Arrows.

  • Johanna

    • Level 20

      • Indestructible

        • Ability will not be shaded as if it’s disabled when off cooldown.
        • Will now be correctly reset when skill cooldowns are reset in Sandbox or Try Mode.

  • Junkrat

    • Level 7

      • Dirty Trickster

        • Will now be correctly reset when skill cooldowns are reset in Sandbox or Try Mode.

  • Leoric

    • Level 1

      • Fealty Unto Death

        • Healing elevated from 31.85 to 32. Updated the tooltip to show quantity as an alternative of proportion.

  • Li Li

    • Base

      • Cloud Serpent [W]

        • Fixed a problem that precipitated crit floating modifiers to not apply to Cloud Serpent harm.
        • Fixed a problem that precipitated Defense Matrix to not apply to any Cloud Serpent harm.
        • Fixed a problem that precipitated Spell Power to not apply to Cloud Serpent therapeutic.

      • Healing Brew [Q]

        • Fixed a problem that precipitated Healing Brew to be disjointed if the goal Teleports.


    • Level 7

      • The Good Stuff

        • Fixed a problem that precipitated The Good Stuff’s Fast Feet therapeutic enhance to be multiplicative.

    • Level 10

      • Jug of 1,000 Cups

        • Fixed a problem that precipitated Jug of 1,000 Cups to immediately heal the goal if the goal Teleports whereas the jug is on its solution to them.


    • Level 13

      • Lightning Serpent

        • Fixed a problem that precipitated Spell Power and different harm mods to not apply to Lightning Serpent harm.

    • Level 16

      • Pick Me Up

        • Fixed a problem that precipitated Pick Me Up’s therapeutic enhance to be multiplicative.

  • Lt. Morales

    • Level 4

      • Trauma Trigger

        • Will now be correctly reset when skill cooldowns are reset in Sandbox or Try Mode.
        • Fixed a problem that precipitated the cooldown displayed on the flexibility to indicate incorrectly.

  • Maiev

    • Level 4

      • Sudden Vengeance

        • Fixed a problem that precipitated Sudden Vengeance to not activate Ruthless Spirit.

  • Mal’Ganis

    • Level 1

      • Winged Guard

        • Fixed a problem that precipitated Winged Guard to lose Block costs to all results that ignore Armor.

  • Mephisto

    • Level 16

      • Lightning Reaction

        • Fixed a problem that precipitated Lightning Reaction to activate round Shades of Mephisto when Mephisto has not chosen Mimic.

  • Nazeebo

    • Base

      • Voodoo Ritual [Trait]

        • Fixed a problem that precipitated Voodoo Ritual and Vile Infection to show the wrong whole harm worth of their tooltips.
        • Fixed a problem that precipitated Voodoo Ritual to not grant stack progress if the goal is killed by the final tick of Voodoo Ritual after finishing Vile Infection.



    • Level 10

      • Gargantuan

        • Fixed a problem that precipitated Gargantuan Stomp harm to not show the proper values within the tooltip.

  • Orphea

    • Level 16

      • Dead Magic

        • Fixed a problem that precipitated Chaos-empowered Basic Attacks from Dead Magic to devour Block costs.

  • Rehgar

    • Level 7

      • Purification

        • When choosing Purification, Purge will now have the ability to goal Unstoppable enemy Heroes.

  • Rexxar

    • Level 10

      • Unleash the Boars

        • Unleash the Boars harm up to date to have Rexxar deal the harm as an alternative of every Boar dealing its personal harm.

  • Samuro

    • Base

      • Image Transmission [Trait]

        • Fixed a problem that allowed Samuro to solid Image Transmission on a destroyed Mirror Image if it was queued to occur immediately after Mirror Image was solid.
        • If Samuro prompts Image Transmission or if a brand new Mirror Image is created, any Mirror Images which might be up to date will copy Blessing of the Red whether it is current on Samuro as an alternative of accelerating their most Health as if Blessing of the Red had been solid on them.

    • Level 7

      • Crushing Blows

        • Fixed a problem that precipitated Crushing Blows to use to the triggering Critical Strike.

    • Level 20

      • Three Blade Style

        • Fixed a problem that precipitated Three Blade Style to extend Mirror Image most well being if Samuro gained Blessing of the Red between the Images being created and the expertise being chosen.
        • Fixed a problem that precipitated Three Blade Style to reset the length on an energetic Mirror Image when chosen.

  • Sgt. Hammer

    • General

      • Sgt. Hammer’s stage 1 expertise icon modifications have been reverted.

  • Stitches

    • Level 13

      • Meat Hook

        • Fixed a problem that precipitated the refresh length to not match the total length of Meat Hook.

  • Tassadar

    • Level 7

      • Arc Discharge

        • Will now be correctly reset when skill cooldowns are reset in Sandbox or Try Mode.
        • Fixed a problem that precipitated Arc Discharge to change into disjointed when Tassadar stops attacking.




  • The Butcher

    • General

      • Talent sorting for The Butcher has been up to date to be the identical as different Heroes.

    • Base

      • Fresh Meat [Trait]

        • Fresh Meat is now known as stacks as an alternative of costs.

  • Thrall

    • Level 13

      • Spirit Shield

        • Fixed a problem with Spirit Shield’s cooldown discount from Frostwolf Resilience.




  • Tyrande

    • Level 1

      • Ranger

        • Fixed a problem that precipitated Ranger to permit Sentinel to hit as much as 3 targets.

    • Level 4

      • Everlasting Light

        • Added an indicator on targets that can obtain extra therapeutic from Light of Elune.



  • Whitemane

    • Base

      • Inquisition [W]

        • Added a spread indicator for Inquisition.
        • Fixed a problem that precipitated Inquisition to not be cancelled if the goal leaves the radius whereas Stealthed.

  • Zul’jin

    • Level 16

      • No Mercy!

        • Fixed a problem that precipitated empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh’s Raven Familiar.

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Ella Bennet
Ella Bennet
Ella Bennet brings a fresh perspective to the world of journalism, combining her youthful energy with a keen eye for detail. Her passion for storytelling and commitment to delivering reliable information make her a trusted voice in the industry. Whether she’s unraveling complex issues or highlighting inspiring stories, her writing resonates with readers, drawing them in with clarity and depth.
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