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Ubisoft shutting studios, shedding 277 workers because it pulls plug on live-service shooter XDefiant



A month and a half after denying reviews it was poised to tug the plug on its free-to-play live-service shooter XDefiant – which launched again in May – Ubisoft has confirmed it is doing simply that, ensuing within the closure of three manufacturing studios and 277 workers dropping their jobs.


Ubisoft’s chief Studios and portfolio officer Marie-Sophie de Waubert introduced the top of XDefiant’s improvement in a submit on the corporate’s web site. “Despite an encouraging begin,” de Waubert defined, “the workforce’s passionate work, and a dedicated fan base, we have not been in a position to appeal to and retain sufficient gamers in the long term to compete on the stage we goal for within the very demanding free-to-play FPS market.”


“The sport is just too distant from reaching the outcomes required to allow additional important funding,” de Waubert continued, “and we’re saying that we’ll be sunsetting it.” As such, new downloads, participant registrations, and purchases will not be accessible from right this moment, however Season 3 will launch as deliberate and servers will stay on-line till third June, 2025.

XDefiant: Season 2 overview trailer.Watch on YouTube


Unfortunately, the information does not finish with XDefiant’s cancellation. Ubisoft has additionally confirmed it is closing its San Francisco and Osaka manufacturing studios, and can “ramp down” its Sydney manufacturing web site. As a end result, 277 workers throughout all three models will lose their jobs. This equates to slightly over half of the XDefiant workforce worldwide, with Ubisoft noting different workers engaged on the undertaking will transition elsewhere inside the firm.


“To these workforce members leaving Ubisoft,” de Waubert continued in her assertion. “I wish to specific my deepest gratitude to your work and contributions. Please know that we’re dedicated to supporting you throughout this transition.”


In a message to the XDefiant neighborhood, government producer Mark Rubin – who in October insisted there have been “no plans” to close down the sport – wrote, “Free-to-play, particularly, is a protracted journey. Many free-to-play video games take a very long time to search out their footing and grow to be worthwhile. It’s a protracted journey that Ubisoft and the groups engaged on the sport had been ready to make till very lately. But sadly, the journey turned an excessive amount of to sensibly proceed.”


The announcement comes at a turbulent time for Ubisoft, which has been dogged by underperforming titles, delays, and undertaking cancellations over the previous couple of years. In an emergency investor name held at the beginning of 2023, Ubisoft introduced significantly lower-than-expected earnings, resulting in the cancellation of three unannounced initiatives and a programme of “focused restructuring” that resulted in a sequence of layoffs.


Since then, the writer has cancelled The Division: Heartland after greater than three years of labor, and has delayed Assassin’s Creed Shadows’ launch into subsequent 12 months following a “softer than anticipated launch” for Star Wars Outlaws.



Ella Bennet
Ella Bennet
Ella Bennet brings a fresh perspective to the world of journalism, combining her youthful energy with a keen eye for detail. Her passion for storytelling and commitment to delivering reliable information make her a trusted voice in the industry. Whether she’s unraveling complex issues or highlighting inspiring stories, her writing resonates with readers, drawing them in with clarity and depth.
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