Astro Bot is a confectionary PlayStation journey, but it surely’s additionally a meat and potatoes platformer. As such, its builders felt they needed to thank the godfather of platformers, Nintendo, throughout their Game of the Year acceptance speech at The Game Awards.
“We made a platformer,” Astro Bot artistic director Nicolas Doucet mentioned, “it’s totally nostalgic and recent on the similar time. But allow us to not overlook that, even earlier than PlayStation, there have been folks making platformers.”
“I keep in mind, I used to be a child in 1989,” Doucet continued. He received a “grey field” for Christmas; you would possibly realize it higher because the NES. He discovered Super Mario Bros. packed inside his current and determined that, as generations of keen avid gamers have determined after him, the fantasy platformer truly “was actually, actually nice.”
While Astro Bot — with its PS5 shine and shiny, robotic world — is not a Mario successor, visually or mechanically, it does share the identical pleasant spirit because the all-ages Nintendo franchise.
“We are in Japan, we’re in Tokyo,” Doucet mentioned throughout his Game Awards speech, referring to the Astro Bot workforce, “they’re in Kyoto, however I wish to pay tribute to the corporate who actually […] confirmed us innovation and high quality constantly, and impressed us to really make the sport that we made.”
Doucet laughs that he cannot say the developer’s identify outright, however Nintendo is headquartered in Kyoto and breathed life into little mustachioed Mario, so we will make a superb guess right here.
“You all know who they’re,” Doucet concluded. “We wish to pay tribute to them tonight.”
The battle to be the highest-rated recreation of the 12 months continues as Astro Bot lastly claims the highest spot from Elden Ring: Shadow of the Erdtree.